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Barbie Rewind, out now, invites you to take a trip down memory lane with a whole bunch of life in plastic classics, and one game that was previously unreleased

Is there a character not originally from a video game that has more games than Barbie? Maybe! I don't want to do any maths right now, but there aren't many that could touch her on sheer numbers. She's had all sorts of digital adventures, her games having a huge influence on the world of 'girl...

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"Some of the best games of the last decade came from teams of fifty": Destroy All Humans! remake devs Black Forest Games split from THQ Nordic to launch new indie studio group

Black Forest Games, developers of the Destroy All Humans! remakes, have spun out of Embracer Group-owned publishers THQ Nordic via a management buyout and announced plans to form a new "developer-driven group" of independent studios. The new group, dubbed Third Signal, will aim to "give teams...

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As The Elder Scrolls 5 turns 15, massive mod Beyond Skyrim: Bruma gets a 2.0 update delivering a new quest, extra dungeons and an "expanded worldspace"

Warning: I'm probably about to make you feel old. Today, November 11th 2026, is the 15th anniversary of Skyrim 's release. The first one, before it was re-released on every other platform under the sun. Fittingly, one of its best expansion mods, Beyond Skyrim: Bruma , has gotten a beefy 2.0...

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Following site-wide discussion on AI use, Nexus Mods add a "daily limit" to the spots in the new mods tab one person can hog via multiple rapid-fire uploads

The folks behind Nexus Mods have rolled out a new "daily limit" system which ensures modders who upload multiple works in bulk during a single 24 hour period can't take up more than one spot in the tabs dedicated to showing off new mods for different games. Instead, those who chuck up their mods...

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Big Walk developer House House reveal genAI use in final stretch of development, only revealing it now as "it has become a matter of public interest"

Friendslop du jour Big Walk is the latest in an unfortunately long series of games that have been confirmed to use generative AI in their production, with developers House House clarifying their use of it in a statement to Aftermath (thanks!). House House state that "LLMs were used sparingly by...

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"The lesson learned is you can have both": Skyrim lead designer reckons there's merit in Baldur's Gate 3-style tough choices and Bethesda's do-anything approach

Whether RPGs are better off prioritising player freedom or endeavouring to have several doors slam shut every time you put another foot forwards in order to encourage multiple runs with different characters is, to put it bluntly, something I reckon will still be a matter of debate in the year...

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